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STACK 'EM UP!

Project Description

This is a single-player click-based game based on 'Stack' where the player must click to align cubes on top of each-other. Each stacked cube earns one point, with the ultimate goal being to score as many points as possible.

Made With

Unity

Time Spent

4 days

Genre(s)

Single-Player, Action, Click-Based

Platform(s)

PC

DEEP DIVE

'Stack 'Em Up!' was created in just a few days as I aimed to further expand my C# skills. I challenged myself to remake a popular mobile game in a short space of time, and decided to choose 'Stack' as the game to remake. Utilizing the skills I had learned previously through University learning and the creations of 'Wizard Shop' and 'Guardians of the Forest', I was able to create this remake in 4 days, spending anywhere between 4-8 hours a day working on the game.

The game is very simple yet challenging, as a thin cube slides from one side of the screen to the other. In the middle of the screen is a foundation cube which the player must align the thin cube with and click to stop its movement. If any of the cube does not align with the foundation, it is chopped off and therefore makes the new foundation smaller than before - hence the challenge. Each cube aligned will earn one point, and the ultimate goal of the game is to earn as many points as possible. Each turn will have its score saved to be compared to the high score, which is displayed on the start screen.

There could definitely be improvements and additions, such as nicer assets, sounds and music, a proper main menu screen, a pause screen, and even some interesting game modes that alters the gameplay, but I decided to keep it simple for the short timeframe of the project's creation. Maybe one day I will return to further expand on it.

This game served as another test to my C# skills by refining them and testing them through a time-based project, before I decided to move on to learn Unreal Engine through C++ and C++ Blueprints for upcoming University modules. Overall, I am happy with how this project turned out, and I am very proud of myself for completing it in such a small timeframe, overcoming obstacles and problems along the way.

GALLERY

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